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About Me

I have a Bachelors of Science in Games from the University of Utah. I am an aspiring Game Developer who works effortlessly, honing his craft to be part of the Game Industry. I may not have the best creative mind, however, this helps me work harder on the projects and tasks I set out to do to ensure they are completed to the best of my ability. This may also include having sleepless nights to get as much time into a project as possible.

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I have a very easy time making friends and working with people. I always push to doing group activities to help create a bond between me and my team. I always make sure that I get to know who are the people I work with and figure out what is the best way I can work with them and for them.


I was always told to be a good leader, I must first be a good follower. By learning the different development pipelines and honing my craft with each game along the way, I gain greater understandings when it comes to different fields.

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Things that I do for fun is working on personal projects and coming up with design documents for game ideas that come to mind, plus with the occasional gaming, recording and streaming.

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Work in Progress

I have been working on my own game, comprised of 11 people (so far), and looking to expand. The name of the game is called Toyshop Mayhem (current name that will be changed in time). We have been working on this since the ending of July and been having a slow production time due to this game being a passion project.

Razor pitch for the game
Toyshop Mayhem is a 3D first person horror escape game about sentient toys escaping with their souls from the dreaded toymaker. Run, Swap, Hide as you complete various tasks around the shop to escape the impending doom that awaits you.

Updates

  • Created our own LLC set in the state of Utah

  • In the process of creating our own steam page

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